Sharp as Teeth and Stars

I was born blown minded with an eye on oblivion

Lastfm

AIM = SomaCherub

Thu Nov 29
ataxiwardance:

hyperallergic:

One Up! MoMA Acquires Its First Classic Video Games as Art
Hyperallergic has learned that through a quiet acquisition process undertaken over the past year led by architecture and design curator Paola Antonelli, the Museum of Modern Art has brought 14 video games into its collection as a “new category” of artwork.

Finally. All my friends who have argued with me and denied that video games are art are objectively wrong. I’m sure an apology letter a “you-are-so-wise” plate of biscuits and gravy will be waiting for me when I return home.

All new mediums are questioned for their artistic value at first.  Films, Opera, and even novels were once considered low-brow and lacking in artistic merit, so video games are in good company with regard to waiting for artistic consensus on legitimacy.  Some of my most profound, connective, and sublime artistic experiences have come through the medium of video games, and I imagine this is true for many of my generation.  I’m looking forward to seeing how curators handle the presentation and interaction with these games in a gallery context.

ataxiwardance:

hyperallergic:

One Up! MoMA Acquires Its First Classic Video Games as Art

Hyperallergic has learned that through a quiet acquisition process undertaken over the past year led by architecture and design curator Paola Antonelli, the Museum of Modern Art has brought 14 video games into its collection as a “new category” of artwork.

Finally. All my friends who have argued with me and denied that video games are art are objectively wrong. I’m sure an apology letter a “you-are-so-wise” plate of biscuits and gravy will be waiting for me when I return home.

All new mediums are questioned for their artistic value at first.  Films, Opera, and even novels were once considered low-brow and lacking in artistic merit, so video games are in good company with regard to waiting for artistic consensus on legitimacy.  Some of my most profound, connective, and sublime artistic experiences have come through the medium of video games, and I imagine this is true for many of my generation.  I’m looking forward to seeing how curators handle the presentation and interaction with these games in a gallery context.